The library is happy to offer to additions for the next two weeks:
- Extended Library Hours - Open Saturday and Sunday
- Gaming in the Library - Wii Sports
In the special gaming issue of Library Technology Reports, they explore the question of why gaming should occur in academic libraries. Gaming is an opportunity for us to build relationships with students and change their perceptions of the library.
Levine wrote, "If individuals age thirty-five and under are classified as "native gamers," then today's college students are situated in the middle of the proverbial bell curve.
They are not the early adopters (now in their thirties), and they are not the youngest gamers, the ones who merit the early childhood (EC) rating for video games. They have been exposed to video games their entire lives and have grown up with them in a way that no other generation before them has. Video games, to them, are like electricity-always there when needed (especially these days, thanks to ubiquitous WiFi and cell phones)."
Also, according to Squire and Steinkuehler, "One core competency in gaming communities is the ability to negotiate multiple, competing information spaces that span different media and official/unofficial channels. Judging the quality of information does not simply come down to ascertaining what is official and what is not; it involves understanding what the information will be used for, its strengths and drawbacks in terms of reliability, and the kind of valid conclusions one can draw from it."
So, come by and play a game in the library. Don't forget, we'll be open on Saturday (9:00-5:00) and Sunday (1:00-9:00).